SHEBA × ARC GAME JAM / 2026
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Pain & coping

High Take · שאיפות גבוהות

Children need ways to practice calming themselves when stressed. Breathe out to lift a hot-air balloon, avoid obstacles and make breathing part of the game.

High Take · שאיפות גבוהות game preview

THE IDEA / אפרכסת

The team’s challenge was to help children practice shifting from a stressed state toward a calmer one through breathing.

High Take makes exhalation the controller: the balloon rises when the player breathes out. Navigating the course gives each breath a visible consequence and a reason to keep practicing. The demonstration shows the mechanic, not a measured reduction in anxiety.

Adapted from project materials and challenge brief.

A closer look.

Images from the creators

The team presentation

1 video
Team presentation142 sec · Open video ↗
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